ClioLudica | Submissions
edited by Stefano Caselli, Deborah Paci, Giorgio Uberti

We can think of games as artifacts, texts, or processes that we take part in: history can therefore be narrativized, reinterpreted, transmitted through games but, most importantly, it can become through games a playground. For Gregory Bateson, anthropologist, what is learned through games is not merely a system of rules but the coexistence of roles, or rather models of behavior: it is precisely by providing a shift of perspectives that games allow us to step into different subjectivities, identifying with others. This may prove useful for educational …